![]() ![]() Small panels of silent moments are used to provide both dramatic and comedic beats as the moment requires, adding to the timing quite nicely. The way the colors get slowly darker from panel to panel as the party moves through the woods illustrates the passage of time throughout their journey nicely. The story is well-paced, using the travel time to build on the characters. Along the way they’re joined by Pike the cleric, while learning more about the characters. With that disclaimer out of the way, the comic resumes with the party on a rescue mission for Grog. This means that this review will be from the perspective of someone who doesn’t know the ins and outs of the characters and their history, so while I might miss out on some Easter Eggs, I’ll be able to gauge how well it introduces, establishes, and builds on the characters for readers who don’t already know everything about Vox Machina. However, I still learned plenty about it from my friends in the fandom (which, I must add, has been one of the most passionate and welcoming fandoms I’ve encountered in ages, so kudos for that) so I’m not going in entirely blind. It’s strange, considering my love of Dungeons & Dragons and the respect I hold for all the actors involved, but by the time I learned about it there was already an extensive backlog I didn’t have the free time for. Giant spiders, evil skeletons, and something even more nefarious stand in the unlikely heroes’ way when they venture under the mountain to find their friend!īefore we begin, I have a confession that may revoke my D&D Nerd Card: I have not watched much Critical Role. I don't know whether you want to buy the physical copies but I think they're probably worth checking out digitally.The members of Vox Machina track the missing Grog back to his old home in Westruun, where he appears to have been drawn to the local cursed mountain. I think vol 2 was my favorite - that's the one where we see Percy and Pike join the team. I think they work better if you already like the characters vs as standalone stories. So, you need to massage it a bit, but it's not hard to read it as backstory to the animated series.Īs to the quality.they're fine. However, it's also separate from the LoVM continuity, but mostly in only subtle ways - Scanlan and Wilhand met in vol 2, all of Vox Machina met Syldor and Velora in vol 3, and the end of vol 3 is them heading to Fince's house, who you met in episode 1 of LoVM, so vol 4 is probably going to diverge pretty strongly. Vox Machina Origins is seperate from the livestream continuity (it changes some events from the home game and, most notably, writes out said dragonborn in vol 2). The first two episodes of LoVM are based on prestream adventures, which is the main difference in continuity - there was a lot that happened between Brimscythe and the Briarwoods, not just like a week - the biggest change is that it was a whole different event that lead to them being named Heroes of Tal'dorei. ![]() In order to cover the events, they made a video, and then adapted that content into the comics. However, episode 1 isn't the start of Vox Machina they had about three years of playing a homegame before hand. The first two arcs were skipped - Kraghammer as it's not super consequential and also has a lot of D&D copyright monsters Vasselheim got mixed in with the return to Vasselheim you see in S2. ![]() ![]() S1/the Briarwood arc starts with episode 24 of the animated series. ![]()
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